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GundeadliGne Full Crack [hack]





















































About This Game Reload for more shooting action with GundeadliGne, the 2nd title in the Gundemonium Collection - this anime-style side-scroller brings the intensity of the 'bullet hell' shooter genre to Steam. Take your place as a mercenary and assist in the effort to prevent the annihilation of mankind by the demons of the underworld. Grab a friend, lock and load your guns - play online together in co-op mode! Choose from two player characters, and fight to unlock the third! Four levels of difficulty will make your experience an intense battle. As an added bonus, choose from 6 Matrix Masters with different abilities to help you along your way.Key features:5 levels of bullet hell crazinessSweet old-school retro anime-style artTwo playable characters and an unlockable third6 Matrix Masters to choose from2 unlockable mission modes11 Steam achievementsLocal two-player multiplayer modeSteamworks two-player online multiplayer modeFull online leaderboardsNew arranged soundtrack by DM Ashura 1075eedd30 Title: GundeadliGneGenre: Action, IndieDeveloper:Platine DispositifPublisher:Rockin' AndroidRelease Date: 27 Sep, 2011 GundeadliGne Full Crack [hack] gundeadligne ps3. gundeadligne. gundeadligne nagi. gundeadligne descargar. gundeadligne steam. gundeadligne wiki. gundeadligne pc game Awesomeness. Like Touhou, you have small bullets, big bullets, curvy bullets, bullet walls, and enemies that want to kill you. Unlike Touhou, you can actually shoot these MFs when they're behind you. -.-It's extremely forgiving with the number of lives it gives you, so veteran danmaku players might find it a bit too easy, but for most players the frequency of 1-UPs is offset by the added difficulty of handling enemies coming from both the left and right. Oh yeah, and half of the enemies are nude, so there's a plus.Overall, it's probably some of the most fun I've had with a bullet hell. The game is only $4 and has a free demo so give it a shot.. This game has chicks with big heads flying around shooting guns to get the baddies through a perverted amount of bullets. This is the best game I've played in this style and what can I say, I've played it a lot. Sometimes while playing it I close my eyes and can see the patterns of the bullets that have been burned into my retinas.. The second game in the Gundemonium series, and my personal favourite, this game is another great example of the bullet hell genre. The ability to turn around and fire in the other direction is a very welcome addition from the first game, and the stages are designed to reflect this, with enemies coming at you from both sides of the screen rather than just rushing you head on. One minor complaint, the gem system is pretty restricting, and gives the feeling that only very good players will be able to see everthing each stage has to offer, although I suppose you could argue that it adds replay value (not that there isn't enough replay value already with all the extra modes). All in all an excellent game, and for the price, well worth buying for any fan of the genre. In fact, if you are a fan of the genre, why don't you have it already?!. Words cannot describe how wonderful this game is. And DM Ashura's remix makes it even better.. Bullet-Hell action fun. And anime girls. Lots of anime girls.... If you enjoy Touhou Project, you'll definitely enjoy this.. Like Touhou, you have small bullets, big bullets, curvy bullets, bullet walls, and enemies that want to kill you. Unlike Touhou, you can actually shoot these MFs when they're behind you. -.-It's extremely forgiving with the number of lives it gives you, so veteran danmaku players might find it a bit too easy, but for most players the frequency of 1-UPs is offset by the added difficulty of handling enemies coming from both the left and right. Oh yeah, and half of the enemies are nude, so there's a plus.Overall, it's probably some of the most fun I've had with a bullet hell. The game is only $4 and has a free demo so give it a shot.. Pretty unique bullethell game, best part are the very awesome soundtracks this game has.. GundeadliGne at first seems to be a rather competent shooter in the first 2 minutes of gameplay, however the experience gradually dminishes quickly as soon as you start getting into it. GundeadliGne is at heart a side-scrolling bullet hell (Or danmaku) shooter where you tackle enemies and bosses in order to get a high score. Just like the original, your character is able to throw an item at enemies to slow down time (which is mandatory in many sections), also new to this game are the rechargeable bombs which can be re-used after a certain amount of time and the ability to turn around to shoot enemies behind you. Probably the best addition to this game is the 2-player Co-Op that is both offline and online (never got the online to work though) Another thing to point out is that the game will either decrease or increase its own difficulty depending on your performance during a session, similar to other games in the genre. Where the game absolutely fails at is absolutely everything. The game again, adjusts its difficulty depending on your performance, but the way it handles it is a joke. Basically, in order to increase it, you have to either kill a boss or mini-boss, clear waves quickly, or probably the worst of them all; OVERHEAT your weapons. Considering that the alarm that rings when you're about to overheat has a delay and the heat bar is TINY, makes this design decision absolutely atrocious. And the only way to decrease the difficulty is either by getting hit or by using up a bomb, which takes time to recharge. So it is easier to increase the difficulty rather than decreasing it, making the game too hard too fast. I was able to get to the hardest difficulty before the first boss on my first playthrough, which was just evil. Also, the patterns in this game are pretty horrid, none feel creative or fun to dodge, in fact alot of the patterns are designed to simply kill you cheaply without any good way of relying on reflexes to dodge most stuff, and considering that you have to slowdown the time by hitting enemies with a temporary spell in order to even see what's going on, that makes the experience so much worse than it already is. On top of all this, the hit detection is even more aggravating than the original since it is hard to focus on your character's weakspot (Scarf, bell, whatever depending on the character) when the patterns fly so fast and are basically the same colour. While Gundemonium Recollection was a really well balanced shooter with some minor flaws (Except the true last boss, he is a pain to spawn and defeat), GundeadliGne has some neat ideas but absolutely fails at implementing every single one of them. For avid fans of the genre who love a good challenge with great patterns and excellent design, this is not for you. I can only recommend this to people who are fans of bullet-hell (danmaku) shooters no matter how well designed it truly is.

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